Speeder

The two players flying down the canyon.

Speeder may I think have been inspired by the speeder bikes from starwars. The aim was simple - beat your mate (or computer) to the end of the level, without crashing into anything solid.

I didnt get far with this one, it turned out to be too slow. In the demo you can move, but you cant crash into anything.

The level is based on some canyon in the south west desert in the USA, other themes could have been ice, forest etc.

The speeder craft graphics were originally designed in the 3D element of Canvas, and then filled in with solid colours.